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HorrorScreenFX

HorrorScreenFX

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Devlog

  • HorrorScreenFX Roadmap – What’s Coming Next
    July 12, 2026 by Asago
    1
    #godot, #horror, #shaders, #vfx, #addon, #gdscript, #post-processing, #roadmap, #game development, #plugin
    HorrorScreenFX 1.0.0 is only the beginning. The initial release established the core full-screen horror effects system, eight ready-to-use presets and runtime controls for damage, fear, insanity, sign... Continue reading
  • HorrorScreenFX for Godot is now available
    July 11, 2026 by Asago
    1
    #2d, #3d, #asset-pack, #crt, #godot, #horror, #retro, #shaders, #vfx, #vhs
    I just released the first public version of HorrorScreenFX , a reactive post-processing addon for Godot. The goal is simple: help developers create horror, damage, insanity, signal loss, and blackout... Continue reading
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