<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Smart Hazards Devlog - itch.io</title><link>https://asago.itch.io/smart-hazards</link><description>Configurable 2D hazards and traps for Godot 4.7+, built for fast setup directly in the Inspector.</description><item><guid>https://asago.itch.io/smart-hazards/devlog/1636079/smart-hazards-100-is-now-available</guid><title>Smart Hazards 1.0.0 is now available</title><link>https://asago.itch.io/smart-hazards/devlog/1636079/smart-hazards-100-is-now-available</link><pubDate>Fri, 21 Aug 2026 13:46:53 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI5NDE3MDgyLnBuZw==/400x224%23c/8HK2FN.png" class="post_image"/><p>I&#039;m happy to release Smart Hazards , a collection of configurable 2D hazards and traps for Godot 4.7+. The goal was simple: make common gameplay hazards quick to add, easy to understand, and flexible...</p>]]></description></item></channel></rss>